Mouse and keyboard? Bah. Midi controllers? Yawn. https://youtu.be/1SP4nrOU3Io Learn how to control visuals in a Unity3D to Resolume ...
Creating mixed-reality installations by combining 3D scanning and projection mapping Used a Faro 3D scanner with Dara from ...
Posted by adminin PROGRAMMING, WORKSHOPS
This workshop focuses on creating visual art using the Processing programming language in the Resolume video mapping environment. ...
Posted by adminin PROGRAMMING, WORKSHOPS0
This is one of a two lecture series I did at the Live Performers Meeting, an annual performance/workshop/seminar/festival in Rome, Italy. It’s a multi-day deal with artists, engineers, musicians, and all manner of interesting craziness. I was invited to give a lecture/presentation and perform with the BATCHASS crew, who I met the previous year. The other work at the event was great, of course, but the best part by far was getting to meet all the other artists involved, and the connections/relationships that I made there.
This is a lecture I gave in 2008 for the Motion Graphics Festival at Columbia College in Chicago about game controller hacking and application development. I talked about theories and strategies on building interface and UI design, using the Isadora programming environment, and gave some demos on rolling your own midi drivers for game hardware.