About Eric Medine
If I'm not slinging ink or writing code, chances are I'm at the beach!
I use code and design to create, communicate, enucleate! I’ve been working with ad agencies and studios for the last ten years bringing their visions to life, and when I’m not doing that I love to build immense, immersive interactive environments and weirdo graphic novels about atomic witches, millipede squids, and ridiculously proportioned genitalia.
I have also shown work in galleries and museums such as the Museum of Contemporary Art in Los Angeles, LACE (Los Angeles Contemporary Exhibitions), xm:lab and the KuustlerHaus in Germany, the Chicago Motion Graphics Festival, Fête de la Lumière in France, and the LPM festival in Rome and Mexico City.
As a VJ and live visuals engineer I’ve worked with performers such as Major Lazer, Meat Beat Manifesto, the Orb, Infected Mushroom, Excision, Wet Mango, Trash 80, Dan Wilcox, MegaRan, and Grammatik.
Most recently I ran a workshop at the Generate Festival in Germany on creating room-scale LED environments powered by the Unity game engine.
I received my BFA from the School of the Art Institute of Chicago and my Masters degree at the Otis School of Art and Design in Los Angeles, California.
You can reach me at info@ericmedine.com or check out my resume.