This is a walkthru, from concept to completion, of how to build a Unity3D scene and map the visuals onto a meatspace object (in this case, a LED cube). It uses Unity3D, Spout, and Resolume.
The FURY! The SOUND! The ULTRA-VIOLENCE! The titans of tinnitus, the vanguard of visuals, the sultans of sound ...
Posted by adminin ART, PERFORMANCE
SquidSynth is a music creation platform/stage set/DJ booth that functions as an interactive art installation. Using the Vive ...
Posted by adminin ART, INSTALLATION
Video mixing with the amazing Rey Menta at the LPM festival in Amsterdam!
Posted by adminin ART, PERFORMANCE
Video mapping a pinball game over the facade of the Nuovo Cinema Aquila in Rome, Italy, for the ...
Posted by adminin ART, PERFORMANCE