“Wild Arms 2” for Sony PlayStation

Had to deliver a “kick ass, action oriented” site for a Sony Playstation game.

This was the first time I saw a laptop used as a rendering platform, and the first time I ever worked with a PC running windows 98. Not so bad.

All the art was scanned illustrations at 17×24 at 300 dpi, and we had to deliver it at under 250k initial download. In 1999, with Flash 3. No mean feat.

Here’s a link to a site mirror.