
Mouse and keyboard? Bah. Midi controllers? Yawn.
Learn how to control visuals in a Unity3D to Resolume pipeline using a light sensor, a cardboard box, a banana.
Modern video installations use all kinds of input ...
Destroy Ordinary Input Devices

This workshop focuses on creating visual art using the Processing programming language in the Resolume video mapping environment. Topics covered include building a Processing sketch that can be added to Resolume, controlling ...
Box2d Physics Engine in Resolume

This is student work for the Processing workshop I taught at xm:lab in Saarbrucken, Germany. The students went from a basic or nonexistent programming background to doing motion-controlled generative visuals using the Leap ...
“Generative Gestaltung mit Processing”

This is a lecture I gave at the 2012 Live Performers Meeting festival in Rome on how to use TouchOSC with Processing/Eclipse and the OSCP5 java libraries to create a visualizer in Processing. Discussion includes installing ...
TouchOSC with Processing/Eclipse

This is one of a two lecture series I did at the Live Performers Meeting, an annual performance/workshop/seminar/festival in Rome, Italy. It’s a multi-day deal with artists, engineers, musicians, and all manner of ...
TouchScreen Visuals for Android

August, Sunday 14th, 2011– 12PM to 5PM
Space4Art – 325 15th Street, San Diego, CA 92101
Instructor: Eric Medine
Learn how to push the limits of Kinect, Microsoft’s new motion controller in this DIY community ...
Open NI for Processing

This is a lecture I gave in 2008 for the Motion Graphics Festival at Columbia College in Chicago about game controller hacking and application development. I talked about theories and strategies on building interface and UI ...