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Processing for Resolume is a walkthru, from download to install to finished project, of how to build a Freeframe Plugin from a Processing sketch with custom Processing controls spawning from inside the Resolume ...

Freeframe plugin from Processing Sketch

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This workshop focuses on creating visual art using the Processing programming language in the Resolume video mapping environment. Topics covered include building a Processing sketch that can be added to Resolume, controlling ...

Box2d Physics Engine in Resolume

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This is student work for the Processing workshop I taught at xm:lab in Saarbrucken, Germany. The students went from a basic or nonexistent programming background to doing motion-controlled generative visuals using the Leap ...

“Generative Gestaltung mit Processing”

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Processing is the go-to visual programming language used most often by artists, VJs, data visualization types, and anyone who wants to make engaging programmatic visuals. The only downside of that is that it is basically ...

ProcessingJS for HTML5

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We all know that Processing is a snap to use on Android-- you can compile to an Android application directly from the Processing IDE. However, a lot of visualists prefer iPad and Apple devices for its standardization, ease ...

Generative Visuals using ProcessingJs with PhoneGap and Cordova

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This is a lecture I gave at the 2012 Live Performers Meeting festival in Rome on how to use TouchOSC with Processing/Eclipse and the OSCP5 java libraries to create a visualizer in Processing. Discussion includes installing ...

TouchOSC with Processing/Eclipse

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This is one of a two lecture series I did at the Live Performers Meeting, an annual performance/workshop/seminar/festival in Rome, Italy. It’s a multi-day deal with artists, engineers, musicians, and all manner of ...

TouchScreen Visuals for Android

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August, Sunday 14th, 2011– 12PM to 5PM Space4Art – 325 15th Street, San Diego, CA 92101 Instructor: Eric Medine Learn how to push the limits of Kinect, Microsoft’s new motion controller in this DIY community ...

Open NI for Processing

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This is a lecture I gave in 2008 for the Motion Graphics Festival at Columbia College in Chicago about game controller hacking and application development. I talked about theories and strategies on building interface and UI ...

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